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Đorđe
Đorđe
/ˈdʒɔːrdʒ/
Planet Earth, Serbia

About

As Mark Twain once said, I like a good story well told.
Well told, visually well composed and technically well refined.
There lies a reason why I got into animation in the first place ( stop-motion / claymation was my first love), and later into games. Both uniquely captivating forms of interactive, visual storytelling.
Combined with more than 10 years of production experience both as an artist and lead / supervisor on indie and AAA projects, I might be a good add-on to the team.

Feel free to download my detailed CV
https://tinyurl.com/3ru4h375

Skills

Concept ArtArt DirectionCharacter ModelingCreature ModelingDigital SculptingSculptingCharacter DesignDrawingCreature DesignCreative

Software proficiency

Houdini
Houdini
ZBrush
ZBrush
Maya
Maya
Procreate
Procreate
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Unreal Engine
Unreal Engine
Blender
Blender

Experience

  • Senior 3D Artist at Babaroga Studios
    remote
    April 2023 - April 2024

  • Character Artist at BANDAI Namco, Scopely, Netmarble/Marvel
    January 2021 - April 2024

    Character Artist ( various clients): Toei Animation, BANDAI Namco, Scopely, Netmarble/Marvel

  • Character Artist / Mocap Animator at DNABLOCK / Replikant
    remote
    April 2021 - April 2023

  • Character Artist at Running With Scissors
    remote
    June 2020 - February 2021

  • Character Artist at Vintata Animation Studio
    Ho Chi Minh , VN
    September 2019 - September 2020

  • Senior 3D Artist at Gameloft
    Hanoi, VN
    May 2018 - June 2019

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